From movie to videogames

The graphic artists and 3D modellers worked closely with Europa Corp. and BUF Compagnie for the creation of the game characters in Arthur and the Revenge of Maltazard.

From movie to videogames

They started by immersing themselves in the look and characteristics of each of them, using research and sketches.

From movie to videogames

The graphics team then worked from the extremely high resolution models used in the film to adapt the characters specifically for the needs of the video game.
Next, texture artists painted in all the subtleties of each character's skin and clothes.

From movie to videogames

The unique characteristics and movements of the various protagonists were reproduced by the animation team, taking special care to bring the characters to life and keep them true to their film counterparts.